|
DX11 SET NULL MESH VERTEX COUNT
Sets the "vertex count" of a null mesh. This directly represents the number of times the associated vertex shader will be invoked during
rendering of the given mesh.
Note that this function can only be called for meshes created using the DX11 CREATE NULL MESH function.
DX11 SET NULL MESH VERTEX COUNT mesh, vertexCount
mesh Dword The null mesh to set the "vertex count" of.
vertexCount Dword The new "vertex count" of the null mesh, which is the same as the number of times its vertex shader will be invoked during rendering.
This function does not return a value.
MESH Functions Menu
DX11 Function Categories
|